Implementasi Metode Design Thinking Pada Kos Wisma Rahayu Berbasis Website

Authors

  • Annisa Nur Baiti Institut Teknologi Telkom Purwokerto, Indonesia
  • Afifah Vollyani Saktiana Institut Teknologi Telkom Purwokerto, Indonesia
  • Rosalina Alda Institut Teknologi Telkom Purwokerto, Indonesia

DOI:

https://doi.org/10.21580/wjit.2024.6.2.19176

Keywords:

Information Systems, Rentals, Design Thinking

Abstract

Wisma Rahayu boarding house is one of the many boarding houses in Indonesia that still applies a conventional management system. Ordering and payment transactions are still done manually, making it difficult for boarding house residents to view transaction history and record payment transactions. The information system development method used is the Design Thinking method. In the research process, data collection, analysis of hardware and software requirements, system design, system testing using usability testing and implementation will be carried out. Based on the results of tests carried out on respondents, quite good results were obtained regarding the design of the User Interface Design. From the results of this research, it is hoped that it can help boarding house owners and boarding house residents in carrying out the boarding house rental process in a more structured and efficient way and can provide complete information to prospective boarding house residents.

Downloads

Download data is not yet available.

References

Agape Sianturi, J., Piarsa, I. N., & Adi Purnawan, I. K. (2018). Aplikasi Pencarian dan Penyewaan Rumah Kost Berbasis Web dan Android. Jurnal Ilmiah Merpati (Menara Penelitian Akademika Teknologi Informasi), 192. https://doi.org/10.24843/JIM.2018.v06.i03.p06

Amalia, S., Wahid, F., Satriadi, V., Farhani, F. S., & Setiani, N. (2017). Rancang Purwarupa Aplikasi UniBook Menggunakan Metode Pendekatan Design Thinking. Seminar Nasional Aplikasi Teknologi Informasi (SNATi) 2017.

Budiman, A., Wahyuni, L. S., & Bantun, S. (2019). PERANCANGAN SISTEM INFORMASI PENCARIAN DAN PEMESANAN RUMAH KOS BERBASIS WEB (STUDI KASUS: KOTA BANDAR LAMPUNG). Jurnal Tekno Kompak, 13(2), 24. https://doi.org/10.33365/jtk.v13i2.356

Choldun, I., Fauziah, D., & Sentanu, B. D. (2022). Perancangan Sistem Informasi Pengelolaan Kost Putri Sufia. Improve, 14(1).

Dam, R., & Siang, T. (2018). Stage 4 in the Design Thinking Process: Prototype | Interaction Design Foundation. Interaction Design Foundation.

Fahrudin, R., & Ilyasa, R. (2021). Perancangan Aplikasi “Nugas” Menggunakan Metode Design Thinking dan Agile Development. Jurnal Ilmiah Teknologi Infomasi Terapan, 8(1), 35–44. https://doi.org/10.33197/jitter.vol8.iss1.2021.714

Gunawan, D. (2021). Didit Gunawan, Ernes Cahya Nugroho Sistem Informasi Sewa Rumah Kost dan Rumah Kontrakan Berbasis Web di Surakarta. ISTMIK AUB Surakarta INFORMATIKA Vol 2 No.1, 2(1).

Karnawan, G. (2021). IMPLEMENTASI USER EXPERIENCE MENGGUNAKAN METODE DESIGN THINKING PADA PROTOTYPE APLIKASI CLEANSTIC. Jurnal Teknoinfo, 15(1), 61. https://doi.org/10.33365/jti.v15i1.540

Leitch, R. A. (2015). 14 Pengertian Sistem Informasi Menurut Para Ahli | DosenIT.com. In 7 November.

Nizar, C. (2021). Rancang Bangun Sistem Informasi Sewa Rumah Kost (E-Kost) Berbasis Website. Jurnal Sistem Informasi Dan Sains Teknologi, 3(1). https://doi.org/10.31326/sistek.v3i1.852

Sari, I. P., Kartina, A. H., Pratiwi, A. M., Oktariana, F., Nasrulloh, M. F., & Zain, S. A. (2020). Implementasi Metode Pendekatan Design Thinking dalam Pembuatan Aplikasi Happy Class Di Kampus UPI Cibiru. Edsence: Jurnal Pendidikan Multimedia, 2(1), 45–55. https://doi.org/10.17509/edsence.v2i1.25131

Satria, S., Gusman, D., & Azrialdi, E. (2022). Rancang Bangun Sistem Informasi Kost Berbasis Web di Kecamatan Tampan. MALCOM: Indonesian Journal of Machine Learning and Computer Science, 2(1), 28–36. https://doi.org/10.57152/malcom.v2i1.188

Selviana, R., & Dwi Utari, L. (2019). Sistem Informasi Pencarian Kos Kosan Di Sekitar Kecamatan Beji Berbasis Web. Jurnal SPIRIT, 11(1).

Zeck, G. T. F. (2019). Jurnal Onlie Mahasiswa Sistem Informasi dan Akuntansi (ONESISMIK) 226 AMIK Dian Cipta Cendikia RANCANG BANGUN SISTEM INFORMASI KOS-KOSAN MENGGUNAKAN FRAMEWORK RAPID APPLICATION DEVELOPMENT. Jurnal ONESISMIK, 3(3).

Downloads

Published

2024-12-30

How to Cite

[1]
A. N. Baiti, A. V. Saktiana, and R. Alda, “Implementasi Metode Design Thinking Pada Kos Wisma Rahayu Berbasis Website”, Walisongo J. Inf. Technol., vol. 6, no. 2, pp. 39–52, Dec. 2024.