Walisongo Journal of Information Technology
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Keywords
Algoritma Fisher-Yates Shuffle, Non Playable Character, Tembak Setan
Android
Arduino Uno, Solar Cell, Sensor, Suara
Bandwidth Management, Mikrotik, User Manager, Hotspot.
C4.5 algorithm, Naïve Bayes, Graduation Prediction, STMIK Palangkaraya
E-learning, Technology, Usability , and Website.
Endless Running, Game, Unity 3D, Finite State Machine.
Expert System, Backward Chainning, Inheritance, Faraidh
First Person Shooter, Game, Unity 3D, Finite State Machine
Game, path finding, A-Star, NPC, Kecerdasan
Metode Profile Matching, Penjurusan siswa kelas X SMA
Pengukuran, Usability, System Usability Scale (SUS), Website, Akademi Komunitas Negeri Pacitan
RPL (Analisis)
Reward, Sistem Pendukung Keputusan, Simple Additive Weighting.
Serious Game, porositas tanah, Fuzzy Logic
Simple Additive Weighting
ftp, samba, file sharing service
information system
kualitas sistem, kualitas informasi, kualitas layanan
object orieted development
waterfall
apps
publish